Change anything
The whole game, engine included, is C code you can change. No assembly required.
Batteries included
Editors for maps, sprites, messages, and music, and an emulator to play your mod in.
Quick launch
Press play to start the game in the map or battle you're editing.
Code intelligence
Syntax highlighting, autocomplete, error checking, and go to definition for C, EVT scripts, and messages.
Checkpoints
Save a checkpoint of your whole mod at any time, and go back to it if something breaks.
Integrated debugger
Set breakpoints and step through your code line by line while the game runs in the emulator.